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Does anyone know why my the box that shows an area in the top right corner when I walked in would suddenly stop working? I never touched anything in that script section. I'm on essentials V16 if that means anything, but it shouldn't. It's been working for two years and suddenly stopped.
Yes, I understand that portion of it. But how do you use these animations (instead of essentials defaults) while still having the effects of rain, snow, sun, etc. in battle (how can I script this or set this before battles)?
Hey,
I guess the title is pretty straightforward. How do I set weather conditions for battle while using MAWS weather animations? Is there a line or two of code / options that I can put into an event that pretty much says "set the weather condition of this battle to Rain"? I essentially want to...
Hey everyone! After messing around with essentials for a year and kinds of tiles I like and don't like, I have finally compiled public tiles (some of which were slightly edited) that I am really excited to work with. Furthermore, I finally have a good vision of where this game is going to go...
Hi I love the script! I added a quest correctly and everything worked well but I get this error when I try to scroll through the quests.
Any ideas on why/how to fix it?
***I FIGURED IT OUT FOR NOW BY LOOKING ABOVE NVM***
Thanks for this! I really wanted to use this but I keep getting this error after installing it. I really wanted to check it out and I followed all the directions but this error keeps popping up. I hope you are still willing to help on this thread.
Script 'mej71 Quest System' line 402...
It surprised me when I found these on deviant art as well. Should the SLLD team ask me to rid of the graphics I will -- the only issue is that I found this outdoor and indoor set on deviant art labeled "as used in SLLD" but can't seem to locate that source again.
Introduction
Hello!
My name is hanamir and I am working by myself. Please allow me to introduce you to my developing Pokemon Game, Pokemon Primal Seekers. Being a huge Pokemon fan, I have always wished that the Pokemon franchise went a different direction sometimes. While my game is not...
I added another tileset to my game (that is all!) and all of a sudden none of the tilesets respect the move permissions. They only respect terrain tags and bush flags. Why is this? Everything was working perfectly before and my new tileset was not implemented into any existing maps.