Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
Who am I?
Name's Hanswurst1999 or for short Mo.
Team name: I don't have one for now
Team members:
me (Scripter, Story)
The Game
Game title: Pokemon Adventures (working title, still open for suggestions)
General Idea:
Current progress made: Worldmap, a concept of the whole region...
Due to the last post being older than 1 month, I guess I'll ask something.
I think it is quite cool and hope that it'll be able to finally reach OU again.
Design wise I'd say that it is a bit better than normal Steelix but not a ton.
Name: Hanswurst1999
Partner: Steelix
Who's ma favorite: I'd say it's this one because it looks really badass and I imagine fighting with one would be really cool.
I also like Magneton, Metagross and Skarmory for they are pretty cool(they can stand their ground in battles and have a pretty dope...
Thanks for moving this Thread. I didn't know it belonged into this forum.
On the matter of the masked man, it would explain his actions but I think it is a weak explanation.
@waveguidebuizel & Amore
What I meant was why did he kidnap somebody in the first place. He did capture the legendary...
So I've finished reading the Pokemon Adventures GSC arc and I don't quit understand this character.
Has anybody an explanation?
What do you think?
Discuss!
There's a global variable for that:
You can set this variable/switch in any script you have to either true(on) or false(off).
The corresponding wiki site:
https://pokemonessentials.wikia.com/wiki/Shadow_Pok%C3%A9mon
And here is my entry.
I'm trying to upload my file right now but I underestimated my file size that's where there's no here for now
If you have played my entry I would be very happy to recieve constructive feedback.
This might sound like a real stupid question but how can I extract the game from essentials or do I put the game.exe and the dlls in one folder and that's it?
Hi there,
does somebody have a script for spinner tiles?
EDIT:
And it works!
In the end it was pretty easy to do.
You need one spincharset for every character where he has his standing animations only.
Then you set the move route like this:
Don't forget to set the event trigger to on event...