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Played with it for few hours and I'm really interested in it. If we can create a team, we can bring simpler version of Pokemon Essential to RPG MAKER MV.
i don't know if you can use ruby in c++ or not. but if you can, run this code:
scripts = load_data('Input/Scripts.rxdata')
row0 = []
row1 = []
row2 = []
row3 = []
for script in scripts
#next if script[1] == ""
row0 << script[0]
row1 << script[1]
row2 << script[2]
row3 <<...
MelonJS is a good start for you. You can export your map from RMXP to Tiled map editor then use it with MelonJS. I have tried a lot of HTML 5 engine and MelonJS is the best for browser based RPG. Here is a demo I made last week: [Link]
if Mouse.press?(Mouse::LEFT)
mouse_x, mouse_y = Mouse.get_mouse_pos
if @sprite['button'].x<mouse_x and @sprite['button'].y<mouse_y and @sprite['button'].x+@sprite['button'].bitmap.width>mouse_x and @sprite['button'].y+@sprite['button'].bitmap.height>mouse_y
#do something...
Minigame/sidequest is a great idea (of course i have planned) but it won't be available in the demo because i'm a little busy and Mercurysky don't have time to made the graphics (he is finishing the maps and events)
Just change "Time.now.mon==2 or Time.now.mon==3 or Time.now.mon==4" to "Time.now.hour<6||Time.now.hour>=20" or something like that, if time is night use this this tiles, if it is day use this, ...