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Recent content by HeroesFightingFear

  1. HeroesFightingFear

    [Custom Feature Question] [v18] How do I add Albino Pokemon?

    I mean, it is initialized, in every section except the pausemenu section. Every important section for Shiny Pokemon, is also copied for Albino Pokemon.
  2. HeroesFightingFear

    [Custom Feature Question] [v18] How do I add Albino Pokemon?

    I want to add a Shiny-like feature called Albino Pokemon. Only issue is, it keeps throwing up errors at me. Help would be appreciated.
  3. HeroesFightingFear

    [Scripting Question] [v18] How to make this work?

    Thank you for the tip, it helped a lot.
  4. HeroesFightingFear

    [Scripting Question] [v18] How to make this work?

    I want to make an ability that uses Physical Defense to deal damage with Physical attacks, and Special Defense to deal damage with Special attacks. Any help would be appreciated, but you do not have to if you dont want to. Ability Offensive Armament - The Pokémon uses its Defenses to attack.
  5. HeroesFightingFear

    [Scripting Question] [version Eighteen] How would I make a move super-effective on a certain type, i.e. Ghost or Electric?

    Thanks, I honestly forgot Freeze-Dry was a move until now. This is a big help and solves the issue I had with the previous attempt.
  6. HeroesFightingFear

    [Scripting Question] [version Eighteen] How would I make a move super-effective on a certain type, i.e. Ghost or Electric?

    Never mind, this should work, right? return (PBTypeEffectiveness::NORMAL_EFFECTIVE * 2) if isConst?(move,PBMoves,:SPIRITBURNER) && target.pbHasType?(:GHOST) return (PBTypeEffectiveness::NORMAL_EFFECTIVE * 2) if isConst?(move,PBMoves,:GRAVEDIGGER) && target.pbHasType?(:ELECTRIC)
  7. HeroesFightingFear

    [Scripting Question] [version Eighteen] How would I make a move super-effective on a certain type, i.e. Ghost or Electric?

    How would I make a move super-effective on a certain type, like Ghost or Electric? This is important because I want to do this for two special moves exclusive to a post-purification Shadow Alolan Marowak in my game.
  8. HeroesFightingFear

    [Scripting Question] [v18] Ability Help

    I want to recreate an ability for the Lucario/Mewtwo/Alakazam fusion I was trying to work in. Here is the name and description to tell you how it works, as well as an example of how its use would go: Special Ability: Eunoia "All Psychic-type attacks deal super-effective damage. Amps...
  9. HeroesFightingFear

    [Scripting Question] Tri-Splicers Help

    Alright, I tried my hand at coding it. Let me know if this looks alright. ItemHandlers::UseOnPokemon.add(:TRISPLICERS,proc { |item,pkmn,scene| if !pkmn.isSpecies?(:LUCARIO) scene.pbDisplay(_INTL("It had no effect.")) next false end if pkmn.fainted? scene.pbDisplay(_INTL("This...
  10. HeroesFightingFear

    [Scripting Question] Tri-Splicers Help

    I am trying to create an item like the DNA Splicers that takes three Pokemon, using Lucario as a base, Mewtwo as the second Pokemon, and Alakazam as the new third Pokemon variable. When this item is used, it sets Lucario into a new second form, an alternative to its Mega. Here is the item in...
  11. HeroesFightingFear

    [Developing] Pokémon Lets Go Unity

    To be fair, I would go with Pikachu, Eevee, and the regular three. That actually sounds a lot better, and it sounds like a great idea from a developer standpoint. You actually figured that out pretty well and it works amazingly.
  12. HeroesFightingFear

    [Developing] Pokémon Lets Go Unity

    It would be neat if two of them were Pikachu and Eevee as a nod to the original games. As for the third, this may sound odd, but I think to balance things out, and to have another Pokemon that is basically mascot-level at this point, I would recommend Meowth.
  13. HeroesFightingFear

    [Scripting Question] Aura Crystal Item

    It finally works, thanks man. I will be sure to credit you.
  14. HeroesFightingFear

    [Scripting Question] Aura Crystal Item

    To clarify, the trainer is one of my friends on Discord.
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