Recent content by Illuminator

  1. I

    ZUD Plugin [Essentials v19.1]

    I had since fixed the issue on my own thank you very much. And there was nothing to cool down from, no outburst. You acted one way in public (somewhat helpful), then outright unhelpful and rude over PM. I figure if you put up an act here, i will post here about your unhelpfulness. Although...
  2. I

    ZUD Plugin [Essentials v19.1]

    Shame you pretended in public like you were going to help me and share this project over PM. But then in PM you tell weak lies, pretend your internet is too flaky to upload, then when i ask again you avoid the question and eventually just stop responding. Well those strong principals of yours...
  3. I

    ZUD Plugin [Essentials v19.1]

    ok i believe you, i know it is something i do wrong. however i have now done this process 4 times and whatever i do wrong, i keep doing wrong. There must be something worded in a way, or done in a way, that i interpret/execute slightly differently, and i have no idea what. I can start the whole...
  4. I

    ZUD Plugin [Essentials v19.1]

    To be sure, this project you tested it on, did it include hotfixes aswell? And did it include other plugins, such as EBDX? (which i dont have) Does the order in which i install gen8 and ZUD potentially matter? does it matter if i have my project open during this process? I am just trying to...
  5. I

    ZUD Plugin [Essentials v19.1]

    Right, well i went through pretty much all scripts in the game by now. Especially species, species_files and ebdx_wrapper_compatibility. and your species_data file. I am pretty sure i will not be able to fix this myself. I suppose i just have to give up and wait for V20, then pray i am able to...
  6. I

    ZUD Plugin [Essentials v19.1]

    Yes, sprites are also small in the pokedex etc. and what i mean is the scripts you said could be deleted (as per gen8 install instructions) I am assuming this deleting scripts step was perhaps added in gen8 1.1.2, and maybe thats the issue. But seeing as you did not know what i was talking...
  7. I

    ZUD Plugin [Essentials v19.1]

    I am not using the Github version no, those files were originally deleted but i have been trying everything to find a solution. Including not deleting files in the new installation process. this seemed to make no difference. But now i see it did cause me to spend a lot of my time/effort in the...
  8. I

    ZUD Plugin [Essentials v19.1]

    ok i may have found something promising... i was comparing scripts from gen8 1.1.1 to gen8 1.1.2 and i noticed this in 010_Data/002_PBS data/008_Species.rb: attr_accessor :back_sprite_scale and attr_accessor :front_sprite_scale Both were part of the script in 1.1.1 but not in 1.1.2...
  9. I

    ZUD Plugin [Essentials v19.1]

    You told me to look in "the file related to pokemon bitmap" i thought EBDX_Sprites.rb was this file If you mean the file Pokemon Bitmaps & Icons.rb, i do not see one instance of the word "scale" in there so i would not know what to change. Oh and to answer your question no i do not use EBDX...
  10. I

    ZUD Plugin [Essentials v19.1]

    ok that makes sense and actually seeing a decision tree does make my options clear. I did have correct size sprites with just gen8. I tried again installing zud over the game with just gen8 and again got small sprites, and i do really want to use ZUD. So i suppose that puts me at either...
  11. I

    ZUD Plugin [Essentials v19.1]

    Any suggestions/tips on which parts of which scripts i could maybe look at to try and resolve this? I have spent 20+ hours trying to solve this, in a game i spent 250+ hours on already, and it has reached a point where i may give up making a game alltogether. I simply cannot fix this on my own...
  12. I

    ZUD Plugin [Essentials v19.1]

    Hi, I am having an issue i am failing to diagnose or fix by myself. I have done the primary&secondary installation and added everything to the scripts. and doublechecked. so unless i overlooked some semicolon i doubt the problem is there. i set the GMAX_XL_ICONS = false in settings like...
Back
Top