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running shoes help
I put "setflag 0x82f" in the script for the player's sister, which is supposed to activate the running shoes. But when I try to use them, the running shoes don't work (even though i set the flag). Is it 'cause I'm in a cave?
Thanks
OOC: I just got back from camp and read that long angry message from tenishi the mew (i think?). This was the first time i tried a forum rpg so i thought it would work differently than the way it really does. I'm quitting.
"I CANT GO ON!" said zapdos. "COME FATES! COME.....CRUSH...CONCLUDE!" he...
i need help
In the game I'm making, the player has a sister who blocks the entrance to the next area until the player get's his first Pokemon.
Like this:
But when you back there (from another room or something) she's blocking the entrance again. My question is, how do you make it so that...
zapdos owns
"AUGGGG! a flamethrower (fire blast?)!" He said. "Gasp... it was.... too..powerful...I have been defeated... that makes me feel angry..... i.. can't go on" he said as he collapsed on the ground in a horrid heap. THen he whispered slowly...
PSYCH!!!!!!"
Then he put all his...
OOC: you guys are the only ones at Newbark town, so... why not?
"KILLLLL!" Jeff screeched as he spotted two ledgendaries near Newbark town. His eyes turned red with insane rage. He sent down a mega-huge lighnnigbolt trying to make them the first of many Pokemon he planned to annihilate.
I want to kill
"gasp! looks like all the other ledgendaries are congregating in one small area!" said Jeff (the zapdos). "Muahahahahahahahahaha!!!!!" he laughed maniacally. "Now is the time to finish them off! Then I will be the only (and therefore most powerful) legendary in the world!"
He...
Still not working.......
I used this as a level script but, if you DON'T have a Pokemon yet it just freezes.
'-----------------------
#org 0x800337
checkflag 0x1002 [if you have a Pokemon]
if 0x1 goto 0x8800342
end
'-----------------------
#org 0x800342
movesprite2 0x1 0xE 0x7
setvar 0x7001...
Another problem
In the game I'm making, the player has a sister who blocks the entrance to the next area until the player get's his first Pokemon.
Like this:
#dynamic 0x71A248
#org @start
checkflag 0x1002
if b_true goto @moved [if you got your Pokemon, goto @moved]
lock
faceplayer
message...