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Oops, must have happened after I dropped my keyboard and kept holding a key when I grabbed the thing, :pink_blush:
Anyway, thank you for the combo-finder script; where would it go? Is it supposed to run from the Debug menu? (It's been 2-3 years since I tried editing Essentials docs from...
I know that Essentials (like the commercial Pokémon games) uses creature IVs to determine the damage type and amount for Hidden Power. I also know that Essentials games (unlike the commercial ones) allow Hidden Power to use any new type included on the list. (If a fan-game allows 20 damage...
Doing a little experimentation with Hidden Power in debug mode...how do I figure out the maximum IV combinations for new damage types (including the fusions like ground/fire)? The game wiki says a table is available, but the link doesn't actually point to one.
I'm still hoping to turn my Pok?mon fangame concept into something I can release, but I've got a problem I hadn't thought about.
Generation VI has outside-of-battle HMs (which I want to keep) and Mega Evolution (which I also want to keep); but the only regional species variants are cosmetic...
Thank you for the code snippets; I have a few more questions:
Does the code above go into a new script (created from scratch) or one that already exists in Essentials?
How do I check whether the player has cleared the first Gym, and turn on gifts if the answer is yes?
Is there a tutorial for...
I finally got RMXP and the latest Essentials to run together on my PC. Before I try designing a brand-new fangame, though, I thought of tweaking some existing favorites. The easiest debug-mode tweak I've tried so far is adding items and Pok?mon as Mystery Gifts; now I want to enable them for...
I recently tried to fire up Rejuvenation v9 -- only to discover that the menu text was completely blank. (This was a clean, unmodified installation.)
Just to make sure my other Essentials-based fangames still ran, I tried starting them one at a time -- no text in those either. ;-;
The...
Three questions about TMs/HMs in Essentials 17, since I would like my fan-game project to revive some older rules:
Is there a list of TMs from Gen 4/Gen 5 that lost that status in the newer games? I'd love to have them return as TMs in my project (yes, the Thule region attracts lots of...
I already have RMXP set to run as an admin every time (since I own this PC). My default user account is also an admin, so it puzzles me that I'd have permission-related errors. Should I do a clean reinstall of RMXP in a folder outside C:\Programs (x86), just in case?
Trying to create a fangame from scratch using the latest Essentials as a base. (I'm running RMXP 1.05 under Windows 10, in XP/Service Pack 2 compatibility mode.) Even though I have changed ONLY the game title so far, I get an error dialogue box and an empty screen whenever I playtest --...
Trying to install the Citra 3DS emulator on my PC (a desktop with Win10 64-bit, 8 GB of RAM, and a dedicated graphics card I had installed last year) for the first time. I have zero experience compiling code from scratch, but hope to get Citra running so that I can play Gen6/Gen7 Pokémon...
I've added an unevolved Fakemon to my regional Dex; it has a three-branched evolutionary line, but I'm not sure what to call the resulting forms. Here are my descriptions --
Drossling (unevolved stage; from dross [impure metal] + -ling) -- the Slag Fakemon. These dwarf-like creatures...
Got inspired to add these four ideas for legendary Fakemon to the Thule Dex, but could use help naming the critters and their abilities --
http://fav.me/d9tcw6s
If any of you can offer constructive suggestions, I'd appreciate that very much. Thank you again!