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Thanks.
I want the pokeball in Birch's Lab to give the player pokemon number 494.
rapidshare.com/files/132844990/Pokemon_2.zip.html
(not allowed to post actual links yet, need 15+ posts.)
Jackreyes
Ok tried that, nothing.
Can you just type out the script that should allow me to add a new pokemon with everything already defined, just make it a level 5 bulbasaur or something.
I may then be able to work off of this.
I have a pokemon 494 in my pokemon.txt, I have the 5 sprites for it and I even changed some script from 493 to 494 and it still won't let me pbAddPokemon(494,5)
I've attached a screenshot of my events code,
Any help much appreciated.
Jackreyes
Thanks
I've now tried editing that,
and I think this is a different error message to before.
Sorry for being such a 'noob'
but I'm not that bright.
Anyone know the problem?
(also if anyone wants to fix it for me then pm me and i'll send the files)
Thanks again,
Jackreyes
I have made all 5 sprites for some new pokemon and added their details to pokemon.txt but i try pbAddPokemon on one of the new ones from the professor and then the game gives an error saying cannot find pokemon #494 of 493
So I assume there is a file that says how many pokemon there are, so...