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Recent content by JapaBijou

  1. J

    Double battles in gen 1

    Is there some way to add double battles in gen 1 roms? Thanks
  2. J

    Moves particles

    Hi I'm making a rom using the decomp of pokemon fire red and I want to add moves from others generations. Is there some free resource pack wich contains moves particles for gba? I would obviusly put the creator on credits when I'll finish my rom Thaks
  3. J

    [Script] Sum 2 Variables

    Hi How can I add up values of 2 variables? For example, if I have a value stored in 0x800D and another in 0x8000 how can I load into 0x800D the sum of those 2 numbers? Addvar require a variable and a constant value, so I have no idea how to do it Thanks EDIT: I'm using pokefirered source...
  4. J

    Use new vars

    Hi I'm using pokefirered C decompilated code and I want to add some new vars usable in scripts In var.h file, every var from 0x4000 to 0x40FF is already defined How can I add a custom var? Can I change "VARS_END" (wich is set to 40FF) in order to use vars from 0x4100? Thanks
  5. J

    [ASM & Hex] Trouble with an ASM routine

    Oh it worked! I should work slower in order to avoid those careless mistakes Thanks for all
  6. J

    [ASM & Hex] Trouble with an ASM routine

    How can I do that? I managed to switch to thumb using b instead of bl. What is the difference between those two? Anyway, I changed the code: But compiler give me this error: D:\..\temp.asm: 16: Error: cannot represent THUMB_IMM relocation in this object file format D:\..\temp.asm: 25...
  7. J

    [ASM & Hex] Trouble with an ASM routine

    Hi guys I've started to study asm, so I decided to try to create some routines as training, but I bumped into a problem: The purpose of this routine is to heal every pokémon that is not fainted (so their hp must be different from 0, useful for things such as nuzlocke challenge ROM). The...
  8. J

    [ASM & Hex] From C to ASM

    Hi My question is simple, but searching on the Internet I haven't found an answer How I convert a C code into ASM7 assembly? Thanks
  9. J

    Untitled

    Hello everyone! I'm an italian student, I'm 18 years old and I attend an IT school, where I learnt the basics of C and how assemby works (we used assembly 8086) Playing Pokemon Radical Red, an excellent rom created by soupercell team, I realised just how much a pokémon rom can be improved. So...
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