Recent content by jatomlinson

  1. J

    Fixing Map Footers

    You said, "open your ROM with the bad map and go to the offset you just copied." Open the ROM where? In Advance Map? In the hex editor? In the emulator? If you posted pics they don't show up for me so all I have are the words to go by. I'm confused. My warps work in advance map but the...
  2. J

    Help Thread: Quick Questions & Answers

    Where can I download 1.92? I have 1.95, that is all I could find to download in the forums. On my old computer I had 1.92 and A-starter, and now I cannot find a working link to A-starter either... the old computer went belly up and I'm having to start over again. Thanks for the help.
  3. J

    Help Thread: Quick Questions & Answers

    Thank you for responding to my question. Do you have a link to a good tutorial on how to do what you just said? I'm having a terrible time figuring it out and none of the tutorials I have found explain how to do this in the block editor. Or could you explain how to do this? I know I'm a...
  4. J

    Help Thread: Quick Questions & Answers

    This is probably a stupid question. I'm making a map in Advance Map version 1.95 and I wanted to have snowy trees/snowy grass on one of my maps, so I fiddled around with the Block Editor and Palette Editor until the look was right. When I went to another map I discovered that I had changed the...
  5. J

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I was making new maps and connections in Advance Map (hacking Fire Red) and the connections were working fine when I tested them in game. Then I tried to add a new map (accidentally added it to the starter town... not sure how to add to a different map bank or delete that new map now). Anyhow...
  6. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    That costs money. I don't have the $5 to sign up.
  7. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Yeah I always click the save button a cpl times to be sure. It was saved.
  8. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I do that every time I modify in XSE so I can go test it. It's changed.
  9. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I tried that already. I tried setting it at 200 and also tried setting it at 0200 before I messaged you last :) Still not working.
  10. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I set the flag and it still doesn't work. Do I have to set a new flag for every person who moves?
  11. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Here's the link https://snag.gy/HVTkF.jpg
  12. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Looks like this now. Meant to make him walk down not disappear 5x. Still doesn't work. Wasn't sure what you were telling me to repoint again?
  13. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Here's what my main and movement script looks like now (sans talking scripts). It doesn't work. He talks, but he doesn't do any of the movements.
  14. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    You didn't give me a movement for hide you gave me 0x_
  15. J

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I know I can move him, but I want him out of the room. If I walk him towards the door, he doesn't go out the door via the warp.
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