Recent content by JayAihara

  1. J

    [ASM & Hex] Help with Ghoulslash's TH/HM Expansion in FR

    So I wanted to expand the number of TMs in my rom hack so I followed Ghoulslash's tutorial but I still found myself with questions. 1. Step 3 - New Compatibility Table - I don't understand what he's doing here. I assume he wants the old compatibility table to be repointed to a lot for extra...
  2. J

    [Audio] Pokemon Emerald Voicegroups?

    Hi, Does anyone happen to know the offsets to Pokemon emerald's voicegoups with the respective instruments it contains? Thanks - Jay.
  3. J

    [Other] Pokemon Emerald Expansion Sprite Help.

    Hi, so I recently applied Chacha Dinosaur's Emerald engine upgrade as well as Pokedex expansion. I'm able to fully edit everything within PGE but when In game, Expanded Pokemon will not switch between their 2 frames. They'll remain stationary and not switch between frames like other Pokemon...
  4. J

    [Script] Pokemon Fire Red Script Help.

    Hi i'm looking for some help on writing a pretty specific script. I'm having trouble writing a script that checks the first pokemon in your party. I want to be able to have deoxys transform into its various formes. I've found an asm script that sets var 8004 to slot number and 8005 to new...
  5. J

    [Other] Fire Red Dawn Stone Help.

    So I recently compiled the asm code for a dawn stone into my fire red hack. I expanded the evolution table, extended the tables limiter from 15 to 17, and added in 2 more slots for a female and male, dawn stone induced, evolution. After adding them into PGE and having Kirlia evolve into Gallade...
  6. J

    [Other] Fire Red Dawn Stone Not working.

    So I recently imported the script for the dawn stone into Fire red. I re-pointed the original evolution method table, extended the limiter from 15 to 17, and added 2 new entries (1 for a male dawn stone and the other for a female dawn stone) at the end of the new table pointing the compiled...
  7. J

    [Audio] [FR] Sappy Help. Instruments Dropping.

    So I recently imported a track I composed into sappy. All of the instruments are correct but whenever it comes to about 3 or 4 notes being played at the same time, some instruments drop entirely and can't be heard until later when there are less notes being played. For example, in this piece I...
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