Recent content by jirachiwishmaker

  1. jirachiwishmaker

    Code: ASM Resource Thread

    Try replace it as 00 49 08 47 41 00 75 08.
  2. jirachiwishmaker

    Tool: ModExe - Emerald

    I have just posted: https://www.pokecommunity.com/posts/10284632/
  3. jirachiwishmaker

    Quick Research & Development Thread

    [Emerald] Receive the National Dex Directly Without Modifying the Script Go to 0x9D42C, put 01 20 70 47. Credits: Sagiri and Lunos [Emerald] Fire Red Style Fishing (Remove having to reel in while Fishing) From 0x8CA20 to 0x8CA62, replace them with the following bytes. From 0x8CB6C to...
  4. jirachiwishmaker

    [ASM & Hex] How to create a new behavior byte for the new field effect?

    It's simply to create a new field effects, sprites and palettes in Emerald, but I don't know how to make the unused behavior byte to recognize the new field effect. Like the snow field, to make a new behavior byte for the snow footprint effect. Can anyone give me a hand?
  5. jirachiwishmaker

    Code: ASM Resource Thread

    Put 28 D0 A8 2D 08 at 0x2DA865.
  6. jirachiwishmaker

    Tool: HexManiacAdvance: A New Hex Editor for Gen 3 Hacking

    The same problem was occurred in the Windows 7 Ultimate 32-bit version with .NET Framework 4.8.
  7. jirachiwishmaker

    Code: Move Resource Thread

    The animation of Last Resort for Emerald that created by Wesley FG, I had just compiled it into hex code.
  8. jirachiwishmaker

    Development: Pokemon Roaming for Emerald [ported version]

    FBI was wrote a new Pokemon roaming mechanic in 2014 but unfortunately it is only for Fire Red : https://www.pokecommunity.com/posts/8533235/ I have been tried my best to port it to Emerald but there are some unsure offsets, included the inserting offset (0xB4E78) and the offsets of 0x80B4F40...
  9. jirachiwishmaker

    [ASM & Hex] The address of the battle system of three starter with Zigzagoon

    Hi. I would like to know what the address of the battle system of three Hoenn starter Pokemon with Zigzagoon. Can anyone tell me, please? Thanks a lot.
  10. jirachiwishmaker

    [ASM & Hex✓] Egg doesn't hatch

    I don't know whether the following byte changes really can fix the bug or it might be caused by other problem. But anyway you could try it first. Go to 0x70A08 and subtract 1 from the byte there. If it's a 10, for example, make it 0F. Do the same at 0x70AA4 (it should be the same byte).
  11. jirachiwishmaker

    [HELP] any way to make Deoxys stay in Normal Form in Pokemon Emerald

    The second one may help you : https://www.pokecommunity.com/posts/9001424/
  12. jirachiwishmaker

    [ASM & Hex] Could anyone shares an updated Fire Red IDB to me?

    I need an updated Fire Red IDB. Could anyone please share a copy to me? Thank you very much.
  13. jirachiwishmaker

    [ASM & Hex] Multiple Pokemon roaming simultaneously in Emerald (ported version)

    FBI has had wrote a new Pokemon roaming mechanic in 2014 but unfortunately it is only for Fire Fire: https://www.pokecommunity.com/posts/8533235/. I tried to port it to Emerald but there are unsure addresses that would be made the game crashes especially the inserting address (0xB5066) and...
  14. jirachiwishmaker

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    It's very very details. Thanks in advance.
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