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Recent content by Johto Blaziken

  1. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    Thank you for the feedback! I really appreciate the detailed look, and will go and fix many of these issues. The only point among these I am not sure about is the map name thing; I've gone back and forth in my head about this for a while. Should the map names be descriptive, or as they are in...
  2. Johto Blaziken

    [Essentials Tutorial] How to create a Warp Tile animation

    Very handy---I wish I would have seen this earlier! I actually solved this problem independently, and it looks like my solution is (in broad strokes) the same as yours: make the player invisible, create a dummy event that spins up and off the screen, move the player, spin down, remove dummy...
  3. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    That is a really cool idea! But I will have to say no to cool ideas like that; I'll leave that to you to make! My goal here is to make FireRed pretty much as it is (with some cool easter eggs thrown in here and there), so that other people can let their imaginations run wild. Speaking of cool...
  4. Johto Blaziken

    [Released] Pokémon Zero [v0.13.1 alpha] - FRLG enhanced remake

    This is amazing work! Truly, you've done a wonderful job putting all of this together! I will try and look through it in detail soon. Really minor thing I thought was funny: I had the exact same idea to put in the Yellow starter givers (since it would be nice to get all of the starters without...
  5. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    I feel your pain. After sitting on this project for a while, I rushed to put it out recently because I was worried someone else would have beat me to it (and it turns out you would have!). But you should still put yours out! I'm sure there's some things you better, and some things I did...
  6. Johto Blaziken

    GIANT MAP PACK: All of Kanto, most of outdoor Johto, plus miscellaneous Hoenn/Sinnoh

    A little (mostly in Littleroot Town and Oldale Town), but not much. I'm focusing on finishing Kanto and Bootleg FireRed before I change much on that front.
  7. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    Mew is now available as a Mystery Gift! Look forward to seeing it in the next demo! There's a couple historical nods in there. It's at level 7 because that's the level you find it at when you do one of the Mew glitches in the original Red/Blue. The moveset (just Pound) is also what it would...
  8. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    Yes, absolutely feel free to use it and modify it however! Also, I've gotten a suggestion to add in different tileset/charset packs so that the option is there to use different graphic styles (maybe gen II, gen IV, etc). I am not sure when I will do that, though; it is lower priority than...
  9. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    Glad I could help! Let me know if you run into any problems (there are still some things that are incomplete/need fixing) or if you have any ideas for features.
  10. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    The download link is the same, but the reason for posting is a little bit different. Here I am showcasing the fact that I've made a full game; there I am providing a bunch of maps, some of which are not from this project (a FireRed remake), but just maps I've made over the years (from Johto...
  11. Johto Blaziken

    [Autotiles] Waterfalls, Swift Water, and Lava!

    Great work! I needed the swift water autotiles for the Sevii Islands, and dreaded having to go in and rip them myself, then figure out how to implement them. Thank you for posting this! Also, the sideways waterfall animation looks really pretty.
  12. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    Thank you for the kind words! I just hope it will be useful to people. I don't currently plan on doing the rest of the Sevii Islands (or even finishing Four Island), but we'll see how things go. The main issue is that, even though all of Kanto is mapped and (almost) all of the NPCs are placed...
  13. Johto Blaziken

    [Discussion] Pokemon game with all regions.

    ^ I really agree with the last part about reducing the amount of maps by getting rid of lots of indoor areas. There are so many maps in each region with just people, some flavor text, and nothing that affects gameplay. These places are nice for atmosphere, but the player might only visit them...
  14. Johto Blaziken

    [Released] JohtoBlaziken's Bootleg Pokémon FireRed: A ROM base without the ROM [DEMO v0.6]

    Thanks to icsir3 and Zeak6464 for testing out v0.5 and reporting some issues. Here is an updated version that fixes those issues, and adds some cool new things. Mainly: almost all of FireRed's music is included as looped .oggs! This was a major undertaking, since it required me to loop forty...
  15. Johto Blaziken

    GIANT MAP PACK: All of Kanto, most of outdoor Johto, plus miscellaneous Hoenn/Sinnoh

    New version v0.6 is out now! It has almost all of FireRed's music included as looped .oggs. Thanks for pointing that out! When I uploaded the first demo I was experimenting with .ogg looping, and I think I put my test track on Pallet Town. It is fixed in the latest version (v0.6). Thanks for...
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