Recent content by JorgeFishkin

  1. J

    [Map] Help with a Porymap Tileset

    Whenever I choose a Covered (Bottom/Middle) Layer Type for a tileset in Porymap, it displays as it should in the porymap editor. However, whenever I compile my decomp (pokeemerald), the tiles in game show up as a black box with no texture (such as the couch in the attached photos), or with an...
  2. J

    [Graphics] [pokeemerald] Adding a new pokemon?

    Hello, I'm new to decomp, and recently I've run into a very confounding error with my pokeemerald expansion project (it contains the battle engine, pokemon expansion, and item expansion). I added a new pokemon (named Smeltling) according to the manual on pret's github, while noticing that the...
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