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Recent content by joseNiffo

  1. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    Thank you so much! It works, I think that "Uniform Normal Orientation" did the trick.
  2. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    It doesn't seem to work unfortunately :(
  3. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    Triffindo, Would it work exactly the same in HGSS? This is how it looks in HGSS according to your reply. I've also included the settings of the window.
  4. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    Thanks! Will try it out and let you know.
  5. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    Nevermind, I had to edit the "build_model_matshp.dat" file. Trifindo, did you found out how the window texture works? So it changes color over time.
  6. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    I'm trying to replace an existing building with a new one. This is how it looks in PDSMS and on DS. As you can see the textures on the DS are all mixed up, can someone help me?
  7. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    The only way to create bigger then 32x32 tiled maps at the moment is to create your map over multiple maps and stitch them together in tools like Blender. You can then use DS map studio to export it to .imd and .nsmbd.
  8. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    Can you tell me what the missing step in your tutorial is for adding custom buildings to HGSS?
  9. J

    Tool: Pokemon DS Map Studio: Create Pokemon DS maps in 5 min [2.1 VERSION]

    Amazing work, hope you'll be able to host the code in Github soon. Do you know how I can find out which tileset a HGSS map uses in SDSME?
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