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Lol old post, but anyway I get the same problem. I used the FSF to find free space and it gave me E3CF64, I put it as the dynamic for my script in XSE and got the same error message: "Not enough space found. Cannot compile"
EDIT: My bad(lol I feel stupid) I had "FF" in search bits, while it...
Phew... Just got my Internet back to work and now I can say my Thanx to you guys. I really, really like this hack already (although I'm just in Ilex Forest) and I don't mind those "little" bugs this has except that Headputt bug a little, but still keep it up. And ThanX again.
Hi. I´m making a small hack for Pokemon Leaf Green and i have a problem. I´m trying to make a legendary Suicune battle. The problem is that the Suicune doesn´t disappear from the screen after i´ve battled it. So how can i make the Suicune Sprite disappear right after the battle. Here is the...
Help. How can I make the sprite dissappear after a battle? Here is script:
#org $battle
lock
faceplayer
message $roar
boxset 6
wildbattle 1 5 0
setflag 0x206
release
end
#org $roar
$roar 1 = Bulbasaur:Bul..Bulba!
Plz help.
This looks awesome because my favourite pokemon is suicune. Few questions: Can you catch suicune in this hack? Can you catch Kanto pokemons in this? PS:When will the next Update come.