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Sorry, it's currently paused. But like every video, it'll resume until t's finished, then you start to grasp at what you're watching
So... remember those REALLY big icons from LGP/E and SW/SH? Well... I've been thinking "YES I CAN FINALLY BECOME OF USE TO POKEMON HACKING", so I started working...
Yeah, I was a bit too harsh... but I'm trying to find the tiles that make up the trainer card, so I can keep the star altering palette thing and remove the numbers, but retain the cyan. Although everything you said will help, even if it removes the star color system, it still has the numbers...
Did you even look at the picture? These are screenshots (Aside for the pal example)! )I know where the badges are! I know the palette! I'm just trying to fix some errors involving transparency and gba limitations, because I needed an extra colour to fix many issues involving badges with silver...
No, I already know how to change the badges, its the trainer card that's annoying me. I'm using a blank colour as cyan, which gets altered after you beat the champion and the numbers in the space next to the badges as slightly visible. I should've went in detail that CYAN ISN'T ACTUALLY CYAN...
Hi! I wanted to create some coloured gym badges, and I'm almost done, it's just I can't put them in, due to how the trainer card works.
1(Palette): If you don't know, when you get a star on your card, the colour changes. Now why would that bother me? Well, most sprites use the first palette as...