Recent content by JustKenneth

  1. J

    Simple Quest System + UI

    this looks a lot like Mobius' Quest Journal (maker). I tried to implement something like this in Essentials some time ago. I added this to the start menu: https://provenk.deviantart.com/art/Pausemenu-620214364 https://provenk.deviantart.com/art/Quest-log-620214370 it was quite buggy and not as...
  2. J

    Script: [Essentials v17] Following Pokemon v 1.4.1

    Hey all, first, thanks for the script! Very helpful. I ran into an issue while playtesting, when I lose a battle the follower doesn't reappear, it's still there but invisible. When I interact with it an error shows up. edit: Also while pressing 'CTRL' the player is able to walk through walls...
  3. bravo desert

    bravo desert

  4. underwater pathway

    underwater pathway

  5. J

    [Essentials Tutorial] HM02 Fly replaced by Event

    Glad I helped someone out! What do you mean with icons above event heads? You mean like exclamations?
  6. J

    Pokemon The Kingdom of Meralas

    Hello Community, I would like to use this thread to announce the development of my Pokemon fan-game. Pokemon: The Kingdom of Meralas I'm using RPG Maker XP for this project with Pokemon Essentials as the engine. I've been working on this game for about 2 months now, most of the time I was just...
  7. quest system

    quest system

  8. Quest log

    Quest log

  9. pause menu

    pause menu

  10. Start

    Start

  11. random ingame beach screenshot

    random ingame beach screenshot

  12. J

    Mobius's Quest Journal, for Essentials

    Fixed it! Sorry! Hey guys, I also get this error, I checked and all lines are in the right place. Some incompatibility with the more recent Essentials? --------------------------- Pokemon Essentials --------------------------- Exception: TypeError Message: cannot convert Game_System into...
  13. Pokemon: The Kingdom of Meralas

    Pokemon: The Kingdom of Meralas

    Some screenshots of my new work in progress!
  14. J

    [Scripting Question] Pokemon egg Incubator/auto-hatcher

    I'll check that out an see what I can do. Thanks for the tip!
  15. J

    [Essentials Tutorial] HM02 Fly replaced by Event

    Hello, I've been looking for a way to implement some sort of teleport/flight service instead of HM02 Fly. What I did first was insert following script under script section Pfield_HiddenMoves, under Fly. It looks like this: def canUseMoveFly? if $game_player.pbHasDependentEvents...
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