Recent content by KaiserYoshi

  1. KaiserYoshi

    Restore an item after a battle

    Hello :) Actually, i try to make a system similar to the Battle Tower, for the moment, all is OK (XP, Items, Money disabled). But a last problem appears : the held items. In a regular battle, an item as a berry disappears after use. But in the tower, the items remains after each battle. The...
  2. KaiserYoshi

    [Scripting Question] Create an area with limited level

    I see, the answer is in the wiki. It's a good thing. The second idea is also good, i see for integrate to my project. Thanks a lot and good night/afternoon :)
  3. KaiserYoshi

    [Scripting Question] Create an area with limited level

    Hello :) I want create a area with a limitation of level, as this "If level of 1st Pok?mon <= 50 ....." A condition as this is possible with regular events or a with use of "Script" Event ? Thank you in advance and good night :)
  4. KaiserYoshi

    Crash during the data compilation

    Hello :) I have a problem when i try compile the data of my mini-game. --------------------------- Pokemon Essentials --------------------------- Exception: NoMethodError Message: private method `split' called for nil:NilClass PBattle_OrgBattle:102:in `fromInspected' Compiler:2500:in...
  5. KaiserYoshi

    [Other Tutorial] How To rip Tiles from Pok?mon DPPt/HGSS/BW/B2W2

    Hello. Good tutorial but i have a problem with Blender. When i import an object after open the setup file and select the texture mode, the texture don't appears and a white textue appears instead. I can put a screenshot with : And Mipmaps are disabled. The problem can come with the name of...
  6. KaiserYoshi

    RGSS FmodEx extension

    Hum, it's strange .... The two scripts works very well in my project. No problems with the sound/fade and the loop works. Moreover, the musics, fade and loops works perfectly in a blank project (essentials v15)
  7. KaiserYoshi

    Getting looped musics in Essentials (done!)

    I don't see that, i'm sorry. For avoid an error, this script : places above main or replaces in game system ? (sorry for my low level) Regards KaiserYoshi
  8. KaiserYoshi

    Getting looped musics in Essentials (done!)

    I have an idea : the problem come to the fade isn 't it ? Why not add a little delay before the BGM/BGS play in the FModex ? And thanks for the attention for this problem. Regards KaiserYoshi
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