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Recent content by karl511

  1. K

    Pokemon Online Engine (Alpha State)

    Build 0.107 -[CLIENT]Finish implementing new fonts -[SERVER/CLIENT]Partial Saving System -[SERVER/CLIENT]Fixed Saving Coordinates and spawning after relog -[SERVER]autosave change to 5000 ticks (you can set this lower if you have fast machinge)(configurable on server configuration)...
  2. K

    Pokemon Online Engine (Alpha State)

    @trinity_pt because it uses mySQL now, you can use PHP/WEb to make your own registration page, or just add new entries to your databse ^_^ more soon will come
  3. K

    Pokemon Online Engine (Alpha State)

    Build 0.106 -Login Fixes and more SQL communication fixes -Basic NPC Spawning (todo interaction)(done on build 0.115) -Added new server config line for CPU saving -Basic Door functions (buggy)(already fixed on my current test build 0.115) -player can now spawn on designated coordinates (todo...
  4. K

    Pokemon Online Engine (Alpha State)

    Hi guys, hope some of you remember me, i was the one developing a pokemon MMORPG, way back before but discontinued because of some real life problems, and now im back on making everything from the scratch again, my goal is to make a simple Pokemon online engine where in people can host their own...
  5. K

    You'r first Pokemon!

    i got pikachu ^_^ lol always my favorite
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