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Recent content by Kaylee Krysteenah Fynch

  1. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    YES!!! Thank you, KitsuneKouta, that was exactly what I was looking for! :D I have to do some serious eventing before I can test to make sure it's using the variable right (I said earlier - it's a long list. A VERY LONG list), but it's displaying the text and choices just fine! So thank you very...
  2. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    *sigh* As I had started to suspect... though it's a bit discouraging... I can't use a variable to show my huge choice list because the textbox displays the variable exactly as-is. (In other words, the "ch\*insert rest of code*" shows instead of the choices.) Not surprising, as I said, but pretty...
  3. K

    Pokémon Quartz "Let's Play" 2.0

    Chaosun? ...or BURNorder... (order, we shall watch it BURN XD)
  4. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    I guess I'll add that you are, in fact (to the best of my knowledge), supposed to be able to surf on tile #6, like you would on the reflective ponds on, for example, ruby and sapphire, rather than to walk on them like the puddles. I think we need a new tile type for puddles... XD
  5. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    KingRazor, thanks for helping with my list problem. At first I was a bit confused (I'm awful with non-descriptive variables), and had this sense of almost knowing what it meant... and feeling like there was some simpler thing that should work... Then I figured out what you were trying to write...
  6. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Could somebody help me? I need to make a... REALLY long list of choices. Like, REALLY long. Specifically, a list of almost every unevolved Pokémon (not including Unown, Rotom (is that bugger legendary or not?), or legendaries). Is there some way I could make a choice command like that? I don't...
  7. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Um? I'm making my own script, not using the one(s?) that's already out there. I have my reasons for this - one of them being I want only one following poké, though that's not the only reason. Also, I'm using a somewhat older version of essentials, so perhaps the running/dependent events thing...
  8. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    So, I don't know if anyone here would know a way to get a dependent event to speed up when you're running? The point of having your Pokémon follow you is sort of lost if you're always outrunning them... *imagines a trainer outrunning their completely apathetic Rapidash* DX I tried a couple...
  9. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Thanks Maruno, I'll probably stick with that. And yup, I've learned to make backups whenever I do something I'm not sure about - and even sometimes if I do think I'm sure! Anyway, I was Googling for those keyboard codes, trying to find one that matches up with the numbers used in PokemonEntry...
  10. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Wish I knew more about what to do with all those buttons in the PokémonEntry. For one thing, F5 is a really inconvenient button to push, so why did he make THAT the select button?!? >.< Basically, I want to make it so that one button opens the menu (like start would), one button acts as select...
  11. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    *facepalm* Ahaha, I should have known my measly edits did not have the power to effect something that was already done. Ugh, blond moment... Thanks, I really need to get a hold of these blond moments (I'm not even blond, seriously, and I've never been blond...). First the commas, and now this... XD
  12. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    PokeBattle_ActualScene - I'm assuming that's for the visual side of weather in battle, right? Because I programmed my weather to work in battle (without any visual animation, but it works) mostly by modifying PokeBattle_Battle. Of course, in my version of Essentials, we have this: in Compiler...
  13. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Thanks for all the help. I've got the fog working at least moderately well, meaning I can map the Wastes anytime I want (when I get the tileset ready). Next goal (after doing this Wiki thing) is to figure out how to make a new tile type for water that poisons you when you surf on it. But since I...
  14. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    I'd love to, but I've never written a wiki page, and I mostly got this far by trial and error. I wouldn't know how to explain it technically, to be honest. Nor really how to organize it into something that someone else could use... o~O That said, I've never used fogs before either, and I don't...
  15. K

    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Okay, thanks. That should help a lot. I'll go see what I can do with it, and hopefully make some headway. :D EDIT: Okay, after nearly making my head implode (over lots of stupid little things that should have been easy, no less!), I finally got it running without error on my test map. Which is...
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