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Recent content by Keileon

  1. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    Groray has been rereleased as a Mystery Gift for the month in April!
  2. Keileon

    [Question] Creating an item that allows the player to be ignored by NPCs

    It's not what you're asking for, but the easiest way I can think of to go about this would be: 1. Give the player the key item 2. Make it so that when using the key item, it changes the outfit and flips a certain switch to True 3. Make it so that those NPCs don't battle you when the switch is...
  3. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    We're still actively working on this. We just don't check the PokeCommunity or Relic Castle threads very often.
  4. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    Turns out we were told almost immediately about a bug involving viewing a Pokemon's summary in battle. It's mostly graphical and doesn't seem to cause crashes, but we'll get a fix out soon.
  5. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    You'll meet them both eventually. Might not be what you expect though. :)
  6. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    We've set up the wiki at a new domain, and we'll be using the new domain for other aspects of our online presence such as replacing the .weebly entirely. More info on this when these changes happen! http://codex.ragnarokraven.net/rtw/index.php/Main_Page
  7. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    Players might notice that our wiki is suddenly down. We're working on some exciting stuff that involves some backend changes, so stay tuned! In the meantime, the wiki can be accessed here: http://172.105.111.252/codex/rtw/index.php/Main_Page
  8. Keileon

    [Question] What are the "rules" for start to made a fangame?

    Done well and carefully, I daresay you can mix tiles from gens 3-5 without people noticing as much. In Sardonyx, we're mostly using gen 5 style tiles and overworlds (with gen 4-5 style battler sprites) but with some buildings and environment carefully chosen from gen 4, and a good number of...
  9. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    Coincidentally, exactly a year after the release of 2.6, we bring you 2.7! Due to the sheer volume of changes and amount of people who don't patch the game when they download, we're releasing this version as a pseudo-core. It is recommended to 1. delete any previous versions you have of the...
  10. Keileon

    Pokemon BW Overworld Sprite Template

    I dunno, I've gotten pretty good mileage out of this, I just don't usually post about it. It looks less like the sprite parts come from other artists and more like they're edits of official sprites. Regardless, I personally have used this to good effect.
  11. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    Quick update to say that we're going to be releasing a v2.7 before 3.0, since we've been mostly focusing on updates, tweaks, and mechanics more than actual story lately. We don't have a release date, but expect it relatively soon.
  12. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    Quick post for those who saw our Wiki when it wasn't working properly, should be all good now. https://rtw-wiki.nebulonranger.org/mw/index.php/Main_Page
  13. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    We're running a contest to make a generic trainer early in the new content for demo 3. Two random entrants (perhaps 3 if we get enough candidates) will be picked on July 31st. https://forms.gle/gcLo6zqBRYAhjanNA
  14. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    If you backtrack in the forest, you will find a sign pointing you in the right direction.
  15. Keileon

    [Released] Pokémon Sardonyx: Raised to Win

    It's actually just because we forgot the night fog on Route 4 due to there being no light source on part of it. I thought we fixed it though.
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