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Recent content by Kermalis

  1. Kermalis

    Tool: VG Music Studio (In Development)

    What do you mean about it being usable? In theory you can insert anything into a GBA rom hack if you have enough space. If you want to talk about it then join the discord: http://discord.gg/mBQXCTs
  2. Kermalis

    Tool: VG Music Studio (In Development)

    Hello all, I've uploaded a video preview to demonstrate the program: s1BZ7cRbtBU
  3. Kermalis

    Tool: VG Music Studio (In Development)

    Expanded rom means nothing to the tool at all, you are probably forgetting to edit the MP2K.yaml file to load the proper songtable address.
  4. Kermalis

    Tool: VG Music Studio (In Development)

    Yes, but nothing beyond that is supported because on GBA the only way to get more space is with a "bank switcher" chip which I do not wish to emulate or detect (not that any official cartridge with a bank switcher chip uses the engines I support anyway)
  5. Kermalis

    Tool: VG Music Studio (In Development)

    Hello everyone, I have released preview v0.2 on Github. https://github.com/Kermalis/VGMusicStudio/releases/tag/v0.2 You can read all the details on that page and the download link is also there.
  6. Kermalis

    Tool: VG Music Studio (In Development)

    It is a Windows-only program so you need to be on Windows Vista or higher. You also need the .NET 4.7.1 SDK installed to build it and an internet connection so some dependencies are installed from within Visual Studio. I use Visual Studio 2019 but it should still work in 2017 as far as I can...
  7. Kermalis

    Tool: VG Music Studio (In Development)

    Hello all, I am merging GBA Music Studio with NDS Music Studio into a single VG Music Studio that will possibly support more formats in the future. I have updated the links in the main post.
  8. Kermalis

    Tool: VG Music Studio (In Development)

    The GB instruments are affected by hardware, so they will only sound proper on emulators and the real system. Therefore there is no real sound player that can make them sound as they would on the system; we'd have to emulate all of the necessary parts of the GBA for that. For reverb: it is coded...
  9. Kermalis

    Tool: VG Music Studio (In Development)

    The bars in sappy are actually inaccurate since they can extend past the L/R range the UI shows. Here they can't do that, so you have a real sense of how loud the track is compared to how loud it can possibly be. For recording, it is possible, but I won't do it soon. Can you send me a link to...
  10. Kermalis

    Tool: VG Music Studio (In Development)

    I have updated the main post and added pre-release version download links. Hopefully everyone on Windows can run this now!
  11. Kermalis

    Tool: VG Music Studio (In Development)

    Sorry I haven't been posting updates here, but I've been working hard on GBA Music Studio anyway. There's a lot more features from the last time I talked about it. If you would like to contribute or translate, message me on Discord (Kermalis#6459) As always, the GitHub link is...
  12. Kermalis

    Tool: VG Music Studio (In Development)

    It can't at the moment, but one day I will add that
  13. Kermalis

    Tool: VG Music Studio (In Development)

    Message me on Discord, my account is Kermalis#6459 On another note, I'm adding the Mario & Luigi Superstar Saga format to the tool Here's a demonstration: TRAD2_FZ6dQ
  14. Kermalis

    Tool: VG Music Studio (In Development)

    To build it you just need to open the .sln file in Visual Studio 2017 and press the green start button: Anyway, I've updated the program with a disassembler. This allows you to save the currently-loaded song as an ASM .s file
  15. Kermalis

    Tool: VG Music Studio (In Development)

    Readme files are just text, you can open them in anything really I don't know how you'd open a C# project in visual studio code. I use visual studio 2017 This should be fixed with the commit I just sent Speaking of, here's how the program looks now: Old: Still working on it, but I really...
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