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Recent content by Kifli

  1. K

    Emerald hack: Pokemon Expert Emerald~ FINAL BETA RELEASED (Project Complete)

    Yeah, his Skarmory did not worth a damn, got flamethrowered easily, but as I said, my Ridiculiously high stat-ed Swellow won that match :D Still can't rematch that trainer though, and I am at Elite four, well no problem, luckily I can defeat the first guy easily.
  2. K

    Emerald hack: Pokemon Expert Emerald~ FINAL BETA RELEASED (Project Complete)

    I did it like a thousand times, flew away and back, reloaded the vba. My theory is that I had to enable the patch loading thingy, meaning that it will re-patch the rom everytime it is loaded. Maybe it is "respawning" everything what is not story-based. I am going to disable that, and see what...
  3. K

    Emerald hack: Pokemon Expert Emerald~ FINAL BETA RELEASED (Project Complete)

    Well yes, I am not worried about the heartscale (Quick update about on that, it's only spawning when I restart the computer, now I am even more confused than before :D ) But the trainer still does not want to rematch, even after she did once, but then she did not use any kind of blisseys. I am...
  4. K

    Emerald hack: Pokemon Expert Emerald~ FINAL BETA RELEASED (Project Complete)

    Hi guys, I have a minor problem with this hack. (Otherwise, it's pretty awesome, and sometimes really hard) But Suicine said in his hints and tips section there is a trainer who we can rematch, and will use blisseys. My only problem is, that I am at the 5th gym, and she still won't rematch, and...
  5. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    First of all, use appropriate pointers. Not something as confusing as gimmethatgoddampokemon. :/ Also, while writing a new script, try not to use real offsets. By real offsets, I'm referring to those strings of hex numbers. Use pointers like @1, @2, etc. unless you really know what that offset...
  6. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Hi guys, I have a small problem. I'd like to make an npc what gives you a Mew. The problem is, somewhy the script doesn't work. (Of course, I tried another offset instead of "gimmethatgoddampokemon") #dynamic 0x802530 #org @gimmethatgoddampokemon givepokemon 0x97 0x5 0x0 0x0 0x0 0x0 fanfare...
  7. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    So, it's not possible to just change the script under an offset? So let's see, there is a script with offset "a". It contains the next: "Text one" But, i want the script with offset "a" change to "text two", i must create a new offset?
  8. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Hi guys, im pretty new here, so i have a quick question. When I Compile a script, it's works and everything. But, if I want to change the script, and I compile it, it does the old script. So everytime I want to change the script, i have to delete the person event in AdvanceMap, and re-do it...
  9. K

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hi guyz, im pretty new here, so anyway, I started to learn scripting in XSE, and i've got a problem. So here is my script: #dynamic 0x800000 #org @start lock faceplayer checkflag 0x200 if 0x1 goto @done msgbox @1 0x6 setflag 0x200 release end #org @done msgbox @2 0x6 clearflag 0x200 release...
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