Recent content by KingOfAllTrades

  1. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    Not sure but I think it's under the lake house in Shawmonk Lake, near where you fought mutant pikachu.
  2. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    Hooray! Happy to have been of service. I actually also just finished up hard mode Grimm. I ended up fielding a Mega Alakazam and tracing Smeargle's Wonder Guard; that, plus some entry hazards, led to a nearly complete sweep of his team. Only two of his pokemon can inflict supereffective damage...
  3. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    Milotic has good defenses and a lot of resists thanks to gaining Fairy typing in this version, and it would be the only pokemon on your team to resist Water, which your Mega is weak to. Its Special Attack is pretty workable; Scald is excellent and covers your team's double Ground weakness, plus...
  4. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    My guess is that you're inbreeding your pokemon; the 0 IV thing happens when you repeatedly breed pokemon with their parents or siblings. You ideally want to be breeding together two pokemon that share no genealogy; the scientist guy to the left of the daycare will tell you how genetically...
  5. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    I find it useful to have a defensive pivot -- something really bulky that doesn't share a lot of weaknesses with your team, and ideally has some healing. I'm using a Ferrothorn at the moment; Toxapex or Om-Luxray are also good choices. There are also a few really solid Ultra Eviolite users...
  6. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    You can use a very similar stalling strategy for the corruption -- I wanna say you use a Dark/Steel type, don't remember what kind of nullifier; anyway, it's possible to be invulnerable to its attacks.
  7. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    I actually haven't gotten around to putting a serious team together for that yet, but I just took a quick run at it with my generic squad. I didn't manage to get all the way through, but I made pretty good headway even with my girls mostly in the 100~110 range. Here are my impressions...
  8. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    The very last card I got in my collection was Rattata, which to my knowledge doesn't spawn anywhere and can't be acquired outside of an auction. I remember Drowzee being on my short list of otherwise-unobtainable cards as well. Took a little less than a thousand boosters, which was an endeavor...
  9. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    One little thing I noticed recently is that the new Mega evolutions don't seem to follow the typical stat boost regime. All megas in the core games have their base stat totals increased by 100 (except Alakazam briefly due to some weirdness). None of the new megas adhere to that pattern...
  10. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    You can basically guarantee 5GP dudes by carefully examining egg groups and making clever use of power seeds. Some people find this sort of process intolerable but I personally think it's extremely relaxing. We start with any breedable pokemon that doesn't evolve, or that evolves very easily...
  11. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    You're right, of course. Any balance change will end up making some people unhappy, although in this case you'd at least be nerfing players and enemies by about the same amount (actually for hard mode you'd be nerfing enemies more, since most players aren't going to go straight for 5*; I had a...
  12. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    Okay, all done with Hard mode! Solid conclusion to a solid game. Loved the final fights; I found DEUS much harder than the dreaded W.T., but I think that's because my team was ill-suited to it in particular. I think I now have a clearer idea about the difficulty weirdness. The crux of it is, as...
  13. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    A pokemon holding a power seed can pass on its GP only once; after that, the seed is consumed. As far as I can tell, the chance to consume the seed is based on the GP of the pokemon holding it (more stars is less chance, down to maybe 5~10% at 5*). You can check the star rating of eggs in their...
  14. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    If you're referring to the little crystal, that's a card. Blue means normal card, gold means shiny, and white means platinum.
  15. KingOfAllTrades

    [Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

    Spotted a bug: Magic Bounce doesn't appear to reflect Stealth Rock. Might only apply on the turn Magic Bounce is acquired; I'm using a Mega Absol. It's happened to me a few times now. Edit: Also doesn't work on Sticky Web, including on turns after I completed the Mega Evolution. Edit 2: Also...
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