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Recent content by KoebsShadow

  1. K

    [Scripting Question] Game Over

    I'm trying to merge them, but every time I black out, the screen stays black and I don't know how to fix it. The game still works, because when I clicked the "A" button I enter the game and can open my bag and hear music.
  2. K

    [Scripting Question] Game Over

    Does anyone know how to make it so when the player loses, the game ends and they have to reload from their latest save?
  3. K

    [Scripting Question] An ability like intimidate that causes a status ailment when switching in?

    I got it to work (after accidentally making myself paralyzed a few times), thank you so much for your help, it has been invaluable! If anyone is searching for code that functions like this and stumbles upon this forum post, I will attach my code to this.
  4. K

    [Scripting Question] An ability like intimidate that causes a status ailment when switching in?

    I tried combining the two codes before, but I kept getting error messages whenever the user is sent into battle. This is the code I have for the ability. BattleHandlers::AbilityOnSwitchIn.add( :STUNSHOCK, proc { |ability,battler,target,battle| battle.pbShowAbilitySplash(battler)...
  5. K

    [Scripting Question] An ability like intimidate that causes a status ailment when switching in?

    Does anyone know how to script an ability that works like Intimidate, where when the user is sent into battle it triggers the ability, but instead of lowering a stat it causes paralysis or poison?
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