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Recent content by kwaiipotato

  1. K

    [PBS Question] Development of Sword/Shield PBS Files?

    has anyone started coding the ability/move effects in sword/shield? if not I'm gonna do a bunch of coding tomorrow and I might as well do some current gen stuff.
  2. K

    [Scripting Question] Adding Terrain-Changing Abilities

    the terrains themselves are coded in 17x and I believe you can port them to 16x without issues. though the surge abilities i'll try and code below. it's divided between the messages that pop up in Pokebattle_Battle and the actual effects spread around Pokebattle_Move, Pokebattle_MoveEffects and...
  3. K

    [Error] self-fulfilling IF conditions?

    Luka S.J. I should spend less time in the PBS and more on the internet lol, thanks
  4. K

    [Error] self-fulfilling IF conditions?

    oh... I'm more of a noob than I thought XD thanks! and my PBS tends to replace abilities for sturdy and some others, testing does have the ability to alter the PBS. it even turns off "read only" on the PBS files and displays a warning message.
  5. K

    [Error] self-fulfilling IF conditions?

    I'm using 16.x (I don't know if 17.x has an elite battle system equivalent, if it does please tell me so I can switch) I do not know why or how, but some IF lines in my essentials are making the conditions true before checking said contidions. and it even modifies pokemon.PBS when I run the...
  6. K

    [Question] custom pokeball burst animations? v16.2

    does anyone know (and care to teach me or give me a hint, just a line of code to start from) how to display a battle animation when a pokemon comes out of the ball? i'm using 16.2 with the elite battle system thing. i noticed some lines in the scripts that seem related to this but they don't...
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