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Hello! I hope this is the right place to ask for help.
I've recently cloned the pokewilds fangame git and made a few modifications, but it won't create the game .exe in cygwin after doing 'cd pokewilds' and 'make' like pokecrystal does.
Any ideas?
If Disarming Voice is used on a mon with Static ability you'll get paralyzed. 😵
Magic Guard ability doesn't work either, Clefairy still takes poison damage.
I decided to just use bmon front sprites with the space world back sprites because they go together really well. I also made a few edits to some back sprites so they match better. Thanks.
Thanks. Those little back sprites were an eyesore. I noticed something weird after checking all the pokedex though, Dugtrio and Dewgong have scrambled front sprites.
I downloaded the latest version and followed the instruction.md to use spaceworld front and back sprites, but this error happens when I try to make.
ERROR: main.asm(575):
Section 'Pics 1' is too big (max size = 0x4000 bytes).
make: *** [Makefile:42: main_red.o] Error 5
Thanks for the quick reply. I think replacing the rgmon front sprites with spaceworld would work with your modified files, but I get this error message when making.
rgblink -d -n pokered.sym -l pokered.link -o pokered.gbc audio_red.o main_red.o text_red.o wram_red.o
error: Unknown symbol...
This hack is perfection and I love the new AI. Just one question, would it be possible for you to make a version that uses the spaceworld front/back battle sprites?