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Hi all, like title says I am trying to get the Pokémon sprites to stop bobbing up and down during battles. I've got the databox to stop bobbing by editing the appropriate lines in Pokebattle_Scene at 783 & 785 but can't seem to locate the actual sprite "bobber".
Thanks, LeighPouse
edit. Sorry...
I plan on having no other available Snorunt's in the game so this shouldn't be an issue. Currently the code looks like this (in the appropriate places)
Hi guys, I'm pretty new to the whole Essentials stuff and RPG Maker in General.
I was wondering if anyone knew how to make a Pokémon vital? I.E. Cannot be deposited, has to be with you always after you acquire it.
For example in my game the protagonist has a Snorunt who they are friends with...