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Recent content by lichenprincess

  1. lichenprincess

    PoryMap | Map Editor for the Disassembly and Decompilation Projects

    I have tried earlier versions (all the way up to 1.0, lol) and still consistently get this issue with every porymap copy I try and launch.
  2. lichenprincess

    PoryMap | Map Editor for the Disassembly and Decompilation Projects

    Hey there, I've had consistent problems with failing to get Porymap to run whatsoever on my machine. Do you have any clue what could be causing this? Specific details here if you need them. (someone helpful on github helped troubleshoot but no solution's been found yet)
  3. lichenprincess

    The DPPt Style Gen VI and Beyond Backsprite Resource

    here, take this scratched typhlosion back i made :)
  4. lichenprincess

    The DPPt Style Gen VI and Beyond Backsprite Resource

    wow somehow i forgot to add this here despite making it months ago. well here it is
  5. lichenprincess

    [Engine] Script Request: PokeMart for Buying/Selling Pokémon

    someone's got the same idea as you, there's a plugin script that does this! https://reliccastle.com/resources/464/
  6. lichenprincess

    The DPPt Style Gen VI and Beyond Backsprite Resource

    Got another one for y'all
  7. lichenprincess

    [Scripting Question] UI coordinates not changing for some values (v18.1)

    aha, you got it! i didn't think ZUD would change those parts of the ui like that, lol. thank you very much!
  8. lichenprincess

    [Scripting Question] UI coordinates not changing for some values (v18.1)

    Not much to it: I've been creating custom UI for my game, it's my first time doing UI editing, and a couple elements refuse to change their coordinates, even though i've trial-and-error'ed every possible numerical variable in the function that draws them. They don't change places, whether it's 2...
  9. lichenprincess

    The DPPt Style Gen VI and Beyond Backsprite Resource

    Woops, sorry about that, I forgot these were made for a different project in essentials, so we didn't always stick to that limit 100% :P Hatterene and Drakloak definitely do fit the size limits, though, iirc.
  10. lichenprincess

    The DPPt Style Gen VI and Beyond Backsprite Resource

    I've been making some for a project I'm working on, by upscaling backsprites from the DS-style Gen VII and Beyond Pokémon Sprite Repository. Here they are!
  11. lichenprincess

    [Discussion] Any ideas for Sinnoh regional variants?

    Here's a little spitball, feel free to take some ideas: -A pure-fire burning sun-based Minior -A Ghost/Fire wildfire-burnt tree ghost Trevenant line -A Fire/Fairy or Fire/Dark Impidimp line based off of demons -Pure Fire-type Falinks based on Greek Fire
  12. lichenprincess

    [Discussion] Any ideas for Sinnoh regional variants?

    Even with the expanded dex of Platinum, there could definitely be more fire-types, maybe aim for one of those?
  13. lichenprincess

    Animations with smaller screen size

    How would I work with the animation editor when I have a smaller screen size? (which is to emulate the GBA screen size lol) Are there any things I'm missing besides just doing it to account for different spaces, or...?
  14. lichenprincess

    Graphics: [GEN 3 OW]R/S/E overworlds to FR/LG style conversions and etc.

    these are excellent, massive kudos for doing all these :)
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