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XSE crashes upon compiling script
Thanks, Drfuji and redriders180! It was very helpful.
Now I have a new problem. Whenever I try to compile a specific script with XSE, XSE crashes. At first I thought it was happening because of an extremely long message (hence the multiple msgbox's), but now...
I'm working on a new Oak's Lab sequence in Firered and I'd like to have the rival randomly choose one of the nine possible starters. Is it possible for the game to execute an RNG script? If so, how would this be done? ASM?
I looked at the list of identified flags posted by DavidJCobb and it isn't very clear which ranges of flags can be used safely. It looks like the range between 0AE and 154 doesn't have any flags. Does anyone know if new flags can be created in that range?
Thank you for your prompt and helpful reply! I kinda figured editing the EVs and IVs wouldn't be easy, but I didn't think I would have to use assembly.
Several Questions
While doing some research into rom hacking for my own Fire Red rom hack, I've had several questions.
Is it possible to edit the EVs and IVs for starter pokemon? Likewise, is it possible to edit the EVs and IVs of the gym leaders’/Elite Four’s/Rival’s pokemon? If it is...
A-Trainer is also giving me the "Subscript out of range DrawTile8@modL77" error message. I've tried several different roms from different sources so the problem can't be the roms, it must be the program. It used to work several months ago, but now it refuses to work. If it helps, I'm running...