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Just noticed that i can really easy change warps to a wanted position via SDSME but it only lets me change the X and Y Variables...and not the Z one...and since i had to move the map to z:1 to get it in line with the normal maps it isnt rly easy at all
Edit: Seems like the Event editor is...
Wow...didnt think an answer would come this fast...and yeah i will see how the warp collision is handled in other maps...i dont have much know how with scripts and such but it will work somehow...i think....
Heya :D
Every time i insert a new map the character walks under the inserted map...is there a fix for that ?
Edit: Just found out what i had been doing wrong...i forgot to change the BDHC Z Coordinates to the right number....
Edit2: I want to move the "warp" from the entrance to Lake...