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found a bug regarding to your 1406 base. in the item manager at the attack tab. the names doesnt shows. so kinda hard to read what attack its located at the differnets TM/HM
Great tutorial, theres just one thing anoying problem, i have succsessful included the patch and changed the offset FF FF FE to 00 01 FE. and then all the pokemons comes out. and im thinks that everything works now. but when i lauch the game, i comes to the start screen. but when i hit start the...
so then, what about the pokedex entries????
i'v added 2 pokemons, its succesful working, theres just one thing, when chaugt its shows a ratatta next to it. becuase of the entries. and the pokemons cant be found in the pokedex
nope, i dont now what to put in, i can find it, ut dont now what bytes. and i would be greatful if you could do it for me, but wont you need the palete, rom and the raw file?
hmmm, the size is 30x20 in totally. which i think is the same as the original. i got a 2 pixel width blue border around the townmap, but its 30x20 wiht the blue border. and brown gray 1 pixel border on right and left side. so i thinks everything is correct.
great thanks for the help, now i have finnaly got throught the error, and one step closer to the finish. now i have successful importet the pallete and the raw file.
but when i open the game, and open the town map, the townmap is not what i have structed in the raw file. everything is scrambled...
thanks for helping me, but now im confused, because when i open the image in infraview and goto: image/decrease color depth. it stays at 16 color.
this have been troubled me in 4 weeks now, and im greatful for your help. and the townmap in my game is located at 186, because i have insert some...
i followed the Aspiring PokeTrainer tutorial, on how to do it. pretty god tutorial btw. but when i imoprt the structured pallete i keeps getting a error: image not indexed.
what does that mean. and how do i fix this?
before import...