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Recent content by Magicsaur

  1. M

    4th Gen What Pokemon Follows You?

    My shiny Rapidash follows me! :D
  2. M

    cause ogre3d takes care of that stuff for you check it out: http://ogre3d.org

    cause ogre3d takes care of that stuff for you check it out: http://ogre3d.org
  3. M

    [Tutorial] Black and White Style Fakemon, Animated!

    Thank you! I agree Rossay, it should go into more detail, so I'll work on that when I have time. I have some more sprites in progress using this method so I'll put them up here eventually as more examples. I hope my tutorial helped someone!
  4. M

    ??

    ??
  5. M

    actually, i havent' *learned* how to use them persay, but instead, I use 3d rendering engines...

    actually, i havent' *learned* how to use them persay, but instead, I use 3d rendering engines like Ogre3d for example.
  6. M

    All in my free time. XD Good luck!

    All in my free time. XD Good luck!
  7. M

    2 years, I think.

    2 years, I think.
  8. M

    Photoshop is very expensive, and GIMP pretty much does the same things as Photoshop but it's...

    Photoshop is very expensive, and GIMP pretty much does the same things as Photoshop but it's open source and free.
  9. M

    Ok, good luck! C:

    Ok, good luck! C:
  10. M

    [3D] Pokemon Axis Project - Working Title

    Thanks! Yep, I use particles.
  11. M

    Blender isn't easy to use at first. I suggest starting with Blender 2.49B as it's easier to...

    Blender isn't easy to use at first. I suggest starting with Blender 2.49B as it's easier to learn than 2.5 and once you have that down, 2.5 is a lot easier. It took me six months to learn Blender- I started learning from this tutorial...
  12. M

    What version of Ogre are you using? There are different ways to load terrain, which would be a...

    What version of Ogre are you using? There are different ways to load terrain, which would be a 3d map. You could use heightmaps, or load a 3d model and use that as your map (but then you'd have to use a physics lib). If you want to use the heightmap method, this tutorial will explain how to load...
  13. M

    [3D] Pokemon Axis Project - Working Title

    Thanks! C: @Spira: Game! @Evil Arms: I, ah, haven't gotten to that part yet. I'm just programming the battle engine right now XD I should have some screenshots of that up really soon. @Hooh64: Am I really THAT obvious? O____O Well, you got me. I am Superfeesh of Arokai, but...
  14. M

    lol, sorry if i gave that impression. but seriously, good luck with Ogre! C: I'm interested in...

    lol, sorry if i gave that impression. but seriously, good luck with Ogre! C: I'm interested in seeing what comes of it. :D
  15. M

    General game making help

    perhaps the problem is that you are trying to remove the child from within it. try rewriting the code so it goes in the parent MovieClip. also, is this totalscore a number? because instead of using a movieClip for that, you could have dynamic text in the parent and instead of trying to go to...
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