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As I put at the beginning I try to make a system to check if certain conditions are met and if you have some pokemon in your team can appear an object or pokemon.
Thanks for answer, It appears that there is a syntax error in the part of the if
class Poke_check
def initialize(nombrepoke)
@nombrepoke=nombrepoke
end
def check
if $Trainer.owned[PBSpecies::@nombrepoke]
Kernel.pbMessage(_INTL("text"))
else...
Hello, I think my question is simple.
how do a script to check if already captured a pokemon, I need it in a script not in an event.
As I need it in several parts, because it'll contain another script.
Hello everyone!
I'm working on a menu, where you have the option you can use the mouse or arrow keys.
Well my question is:
How do I can lock the controls? I mean that when choosing a the mouse can not use the arrows.
I do not think that this serve me.
is for this script:
@sprites["overlay"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
overlay=@sprites["overlay"].bitmap
overlay.clear
pbSetSystemFont(@sprites["overlay"].bitmap)
My question is, as I can to make for this menu it is tactile, work using the keys,
not if you understand. I want to use the keys instead of touch.
I hope you can help me, thanks.
My english is bad sorry.