• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by Manganum

  1. M

    [ᴏᴏᴄ] ᴘᴏᴋéᴍᴏɴ :: ᴀ ᴢ ᴜ ʀ ᴇ [ᴛ]

    Oh dear. I may have forsaken this thread :x I'm really sorry I didn't get back to any of you guys! I've been extremely busy lately with all sorts of real-life stuff, but I'm extremely keen to get back into this - that is, if anyone's still interested! Until I've read over everyone's signups...
  2. M

    Hey, sorry I didn't reply any sooner! Life's been pretty hectic lately, but things have mostly...

    Hey, sorry I didn't reply any sooner! Life's been pretty hectic lately, but things have mostly settled now, so if you're still interested in the roleplay, let me know and I'll review your signup! :)
  3. M

    School Computers

    Mine are great. Hundreds of them, >20" screens, all with at least i5 CPUs. The internet access isn't too restrictive (YouTube etc. is still available), but the department of education here doesn't even activate it until 2 hours after each school day starts, so Facebook and whatnot is pretty much...
  4. M

    [ᴏᴏᴄ] ᴘᴏᴋéᴍᴏɴ :: ᴀ ᴢ ᴜ ʀ ᴇ [ᴛ]

    Preface You are in the Pokémon: Azure out-of-character thread. Were you looking for story progression and action? Head on over to the in-character thread! a.n.: If the ensuing wall of text is too much for you to bear, skip ahead to the FAQ section. I don't expect everybody to read every iota...
  5. M

    [ɪᴄ] ᴘᴏᴋéᴍᴏɴ :: ᴀ ᴢ ᴜ ʀ ᴇ [ᴛ]

    Preface You are in the Pokémon: Azure in-character thread. Were you looking for sign-ups and discussion? Head on over to the out-of-character thread! a.n.: If the ensuing wall of text is too much for you to bear, skip ahead to the FAQ section. I don't expect everybody to read every iota of...
  6. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Thanks, it worked! I think it must have been an issue with Paint; I had to go and download GIMP, but it worked a charm.
  7. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I can't seem to index any sprites. I've followed multiple tutorials to the letter, but when I attempt to load the indexed sprite into NSE, I get an error. Here's a step-by-step rundown of what I'm doing, maybe someone can point out an error: First I open the 64x64 sprite in MS Paint and change...
  8. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I'm getting far too confused by this D: I might just have to shorten the text I want to add... For some reason, changing the script's offset to 800000 makes the NPC only say one line. No battle, no other dialogue, just the line from after you've already beaten them. Ah well
  9. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Yeah, I am using XSE... Creating a new line isn't the issue, it's the fact that if the dialogue I want has more characters than the text I'm replacing, it'll cut off halfway through and just go directly to the next section. I am using XSE D: I'm using it through Advance Map, so that I know...
  10. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hmm... I've finally decided to migrate from using a-text (it's way too buggy) to modifying the actual scripts of the game, but there's one thing that I can't seem to wrap my head around (even with the dozens of Pokescript tutorials on PC). Say I wanted to edit the dialogue of an existing NPC...
  11. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I see... I've also noticed that there are no double battles in FR/LG in which the NPCs have more than one Pokemon each. Is there a technical reason for this, or should I be able to add in as many as I want, whilst keeping them with their respective "owners" (for example, if I made all 3 of the...
  12. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I searched the thread, but I couldn't find anything relevant, so here goes: I want to edit Lance's battle in Fire Red to be a double battle (which is simple enough), but I can't work out how to put another sprite alongside his when it says "Elite Four Lance wants to battle" or whatever. I'm...
  13. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Disregard this, I just opened APE's colour picker and manually edited the palette. Seemed to work apart from a slight graphical error, nothing big though! Now, who knows the offsets for both the "Fire Red Version" logo and the Charizard sprite?
  14. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I'm having a bit of trouble with the APE. I'm trying to load a 16-bit .pal exported from IrfanView, but I'm continuously getting an "Invalid palette loaded!" error. Any attempts to load a palette after this error cause the program to crash. I'm not sure what I'm doing wrong, can anyone help me...
  15. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    A couple of things using XSE in conjunction with Advance Map - all I want to be able to do is edit existing game dialogue, but A-text is far too buggy. Anyway: Why can't I save existing scripts that I've changed one or two words in? I can only click Save As; I can't save the actual ROM. I'm...
Back
Top