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Changelog v1.0.2 and v1.0.3:
- Fixed the bug of bad allocation of the memory in RAM when loading the game scene.
- Fixed the challenge mode in which the game was not lost after 3 seconds without answering.
- Fixed the bug of saving the game after tutorial that caused a black screen until the...
Hey folks, last two weeks I've been playing around with another Nintendo 3DS project on Unity 5.6.6f2: Pokémon Escape from Gengar Mansion 3DS (PEMG3DS).
This game is a recreation of a semi-lost arcade game with the same name that was developed and published by pokemon.com as an online...
Added to v1.0.3:
- Extreme mode: selectable from Other > Settings > Game Mode; it deletes the save data every 12 hours (once you restart the game). This is similar to the original game where the game got deleted after 12 hours.
Fixes and changes applied in v1.0.2:
Removed duplicate sound that sometimes occurred when tapping on a menu button instead of (A) on the console to select it.
Fixed the substitution of Pokémon saved in the fishing box that caused a memory overflow.
Added selection sound in dialog with...
Hey folks! I've been wanting to give my PokéPark Fishing Rally Unity (PPFRU) project a spin for a long time and I've been working on bringing a remake for the Nintendo 3DS console natively: PokéPark Fishing Rally 3DS (PPFR3DS).
Like my original remake for PC and mobile, PPFR3DS was made from...
This could be partially backported to Wii U (I've have just released a fangame made for that console), but there are tons of technical issues that can't be addressed as Unity for Wii U stopped the support on May 2018 and many features implemented here can't be used in Unity 2017 with NET 3.5.
Hey! Another day, another lost media recreation! Today I bring you Pokémon Pichu Playground Unity (PPPU), a fangame/tech-demo that allows you to interact in various ways with Pichu on your mobile or desktop device.
Plot and Features:
PPPU tries to recreate the experience of "Pikachu DS", the...
Pokémon Turtwig's Target Smash 3D (PTTS-3D) is a fangame that tries to recreate the experience of the Flash game that TPC published in pokemon.com back in 2010; applying changes and improvements to it.
In PTTS-3D players take the role of a Turtwig on a wooden platform and must use an Energiball...
Pokémon Swallow is a fangame based on Game Freak's discarded mini-game concepts that were showcased at this year's Freak Leak 2024.
These mini-games are Wario Ware style, where there is only one mechanic and they don't last more than 5-10 seconds.
Minigames:
Magnezone Recharge
Magnemite...
Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine.
In PokéROM Sanctuary we can access the Observatory, where we can find and capture the...