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Well, Quick attack (and alike moves) in LA increase user Speed +1 for 5 turns (like Reflect or Light Screen). For 3 or 8 turns if using Agile or Strong Style, but i think you aint looking forward for Style implementation, right? Anyway the standard time effect is 5 turns (and does not stack, so...
You are a genius.
LA system looks better than original one.
I guess this require to edit most of the moves, such as Quick Attack or Aqua Jet; they do not hit first anymore. Instead they boost Speed, but in LA stats boosted does not last forever (or until next change). Some moves like Protect...
That "Diamond Storm" is pretty cool.
Its been very long time im looking to replicate these (do not care about stunning high-quality particles, i just talk about animation): https://www.youtube.com/watch?v=X_1m8p3BJaA
Some of them can be a sort of new Task/Template? I wonder if its possible to...
You did a god's work, sir. Sadly i will take so long to download all the files at once (i dont have mediafire account lol)
Finally its possible to copy Bug Master moves animation? Who knows...
So, let's see...
To start, since both of these mons represent Ying and Yang, we can start with "PokeMon Ying & Yang"
They are both dragons, and evil team want them to control the world, so "Pokemon Rise of Dragons" sounds not bad, or Pokemon Dragon Menace
They represent (from original games as...
Ah, i saw those screens, really cool!
Since there are great anims, do you could ask Skeli if he can write some custom attack anim tutorial? For some reason i cant send messages on his discord.
It wouldnt be easier to port decomp stuff in binary?
I mean, in case of FireRed for instance, we can use the file BPRE.ld for all the addresses and keep working in C. Its viable?