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Hi all
I'm looking at creating a way of tracking a relationship between the player and various characters in my game.
I could set a switch for each action that increases or decreaases the 'relationship', but is there a way to maybe make 1 switch for each character and adjust it's 'rating' as...
Hey. I'm just getting back into Essentials.
This looks like a great, but just want to find out if there's been a fix for the "failed to parse height" bug?
This is awesome. Way better that the regular editor.
Thanks.
Though, I'm getting the error "Failed to Parse Height for species 1" when I click on "Pokemon Editor"
The time traveler is to take a bit of seriousness out of the game. Also, thought of using him to introduce Gen 6 Pokemon.
My idea for the the Evil team and Pokemon breeder is to have the breeder child be your rival/friend, then depending on which you help attain Mew, your rival will pick the...
Right, so I've had a game in mind for a while...
It's your typical Pokemon storyline with 2 Main Regions and one Mini Region.
Like all Pokemon games, the focus is challenging the Pokemon League. However no badges need to be won and winning the League isn't a necessity.
It's all about getting...
Hi, using Pokémon Essentials I've taken the 'Brendan' script to add a dependency/Partner by clicking on 'Brendan'.
Is there a script that is able to add a dependency/partner without having to physically click on that OW.
Also, is there a script that is able to drop a dependency/partner...
I'm writing an event, where a thug steals your Pokémon.
I want to remove all Pokémon, except the first Pokémon.
And also, if the player has only one Pokémon, I want a separate event to occur.
Any suggestions?
I'm having trouble getting the Battlebacks in the Metadata to work.
Could someone give me an example of how I'm supposed to type it out?
I would also like to differentiate between Day and Night...
Thanks
Hi there, I wanna take badges out of my game, but Pokémon are not obeying the player.
1. How can i make Pokémon obey, without giving badges?
2. Is there a way to delete the badges from the player menu?
I'm at a point in my Hak where the player has a Mew and has to battle the game's Villain, who has Mewtwo.
Now, the player obviously will have 5 other Pokemon.
I want to remove the other 5 Pokemon and have The player only be able to use Mew vs Mewtwo.
Is there a script, or perhaps a way I can...