Recent content by MaroontheDragon

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    [Scripting Question] Small Bug with utilizing Shields Down, need help with what the problem is

    I'm trying to make it so another Pokemon that's not Minior use Shields down (Specifically Golurk but that's not relevant). Since my game will not use Minior at all anyway, I thought I could just replace the Shields down script of Minior with Golurk. This is all fine and dandy however, Minior has...
  2. M

    [Scripting Question] Scripting issue with Player's gender

    If it were me, at the beginning during the Professor Oak’s intro when your picking your Gender I would add a switch for if you choose ‘Boy’ vs if you choose ‘Girl’
  3. M

    [Scripting Question] How to change the Evolution dialogue for a specific pokemon?

    I don’t want to change it for all pokemon, but for a certain special pokemon I have instead of it saying ‘Congratulations! X evolved into X!’ When it evolves I need it to say something else. How do I do this?
  4. M

    [Error] Newbie in need of help, Ability Script error

    Omg I completely forgot about wonderguard, I tried it and it worked tysm! Also thank you for telling me what I was doing wrong with the scripts, again sorry, I’m kinda new so explaining what Is really going to help in the future, thx ;)
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    [Error] Newbie in need of help, Ability Script error

    I don't do scripting, most of this is copy-pasted and things I inferred from similar scripts. I wanted to make an ability that made you immune to all types of attacks (a 'god' ability) and I tried to use levitate as a base. The thing with Levitate though, is that It works on a different logic...
  6. M

    [Scripting Question] How to set Variable to one after using move

    I know pretty much nothing about coding but I want to create a move function where a custom move adds 1 to a variable when you use it. It seems simple so I imagine it’s not hard but again, I don’t know squat about coding and instead of watching an hour long YouTube video I’m just going to ask...
  7. M

    [Scripting Question] How to make it so game detects if you use a certain move?

    I should rephrase, my question is WHERE in the script can I make it so when I use a specific attack (And the pokemon faints) it sets up a variable/counter? Like you said I should do that but my confusion is I don’t know where/how. Thx for the other advice though!
  8. M

    [Scripting Question] How to make it so game detects if you use a certain move?

    I’m a bit new to RPG Maker Xp and Pokemon essentials, but I’ve been wanting to know if there’s a way for the game to detect if you use a certain move to defeat a pokemon in a battle. For context, my idea is that I want to make a game that lets you “Kill” pokemon. But I don’t just want to make...
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