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I once started a documentation of it. But it never was finished. The first pre-alpha-draft can be found here:
https://sfc.pokemon-inside.net/hitchhikersguide.html
Hey portgoose,
the basic problem is not how to display the map models. It's rather that we (at least I) have no clue how you could implement a working DPPl editor in terms of vertices, textures and so on. The maps do not consist of "blocks" anymore (as we are used to with the GBA-generation) so...
Obviously you don't know what you're talking about. I need the screen to check if the whole code was loaded into the RAM because it wouldn't make any sense to execute it from ROM with the small 16bit bus. I rather prefer fast routines and therefore I use the 32bit bus of the IWRAM. ;-)
It...
I wonder if we shouldn't go a step further and disable the whole ROM if you don't play it with an emulator. I know that the flash-card users won't like this idea but it would make life harder for pirates...
I appreciate this one as far as the implementation of the color-channel-change is concerned. But I would be interested in the devkit you used to build the recoding routine - and you definitely used one every hacker who has at least a little bit of ASM knowledge can confirm that due to this...
Heyho... I was able to reconstruct the maps and display them via OpenGL ... Costed me some hours of hard work... =\
https://sfc.pokemon-inside.net/news-439
news... ^^
Heyho, it's still nice to see that there is some activity around DAN. I had to reinstall my computer, that's why I wasn't online for the last 3 weeks.
@RedBlood: Lol... There is a first "pre-released" version... Just check my homepage.
greetz
MX
Please read the thread properly. I already explained why I need that screen for the next few releases and OF COURSE the italian versions will be supported too...
greetz
MX
Strange. I know these errors but I thought I had them fixed... Which versions were you using?
Cool video! May I upload it to SFC? (I'll give credit of course)
Which version do you use? I suggest to use 1.7.2 from the official page (that means NO hacker addons, NO logging features, NO -m...
What the heck?!?
What's the problem? Oo
You just have to use another address, 'cause if you divide 7122044 by 16, you don't get an integer value. Just use Hexadresses ending with 0.
greetz
MX
You mean there is an error when you try to load it?
It will be there for the next releases. I need this bootscreen for 2 reasons:
1) Unpacking the DayAndNight loader to the RAM
2) Finding bugs in the system. If one of the processes "analyzing" or "unpacking" fails, I know where I have to...