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Sorry that's actually what I meant, I just worded it poorly. In the original routine, if I type just a space and no name, it acts as though it is valid and then keeps the name the character had before.
Hi everyone. I was hoping someone could take a look at an asm routine and a script and tell me what i'm doing wrong. Here's the routine, originally made by FBI,
It is meant to rename the player from the overworld, but if the name is invalid (contains spaces), is sets 0x800D to 0x1...