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how do you make a pokeball disappear after you take the item or pokemon that it was?
heres my script sofar
#Dynamic 0x800000000
#org @start
lock
checkflag 0x200
if b_true goto @done
Message @cyn
boxset 5
compare LASTRESULT 1
if b_true goto @yes
compare LASTRESULT 0
if b_true goto @no
release...
two things if you need some mining town sprites you might want to extract some from diamon dand pearl you know the oreburg mine? second if you need a basic scripter here is some proof of work
#Dynamic 0x800000000
#org @start
lock
faceplayer
checkflag 0x200
if b_true goto @done
Message @evee...
If you need a backup basic scripter here is some proof of work
#Dynamic 0x800000000
#org @start
lock
faceplayer
checkflag 0x200
if b_true goto @done
Message @evee
boxset 6
givepokemon 0x85 0x5 0x0 0x0 0x0 0x0
setflag 0x828
setflag 0x200
release
end
#org @evee
= Bill: There is this chain of...