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ok, fine! I aesthetically prefer a more streamlined version, but maybe is just me :laugh-squinted:
About this, i already finished a 64x64 grookey sprite, before reading the instructions... for the next one i'll just ask by PM, i promese :tongue-poke:
i made 8 palette from scratch and i'm coloring one by one all the icons to resemble as much as possible the original coloration from US/UM. Those were the progress i made so far, feel free to edit/continue!
Ps i'm interested to make shiny icons too, so less palette we use for regular icons, more...
i made "species_names.h" and "species.h" files!
to be sure i edited pokemon like nidoran and mr mime, using the original naming (Nidoran_M/NIDORAN_F/MR_MIME),
i also added manually the alternative forms of Arceus, Unown and Silvally, i don't know why but seems that in this resource they were...
just in case, this is the clean version of yveltal sheet. As you can see, the shiny palette is the same from the sheet already in the project, it's so much better! :v
Thank you for the answer, i'm glad you like the mega rayquaza backsprite!
But mate, if it was just a problem of "messy" sprites, they can be cleaned up whitout problem.
In my opinion yveltal, mega blastoise and graninja are not good as you think (mega blastoise is forced to stay inside the...