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What about if i DON'T want the evo fixes with the National Dex or anything like that, or what if I wanted to change some evolutions. How wiill it be made, guys?
Darn, I can't understand anything going on, with all the bytes the tool gives me. Can anyone PLEEEAAASSE post an example of a script that reads the year, month, day, day of the week, etc...
Oh, and how do I read a specific byte in an offset? diegoisawesome tells me to read the byte then buffer...
Ei, NikNaks, are you Filipino?
Kasi, astig naman kung Pilipino ka. Ba't mo nga pala binase sa Pilipinas ung mga mapa mo?
Oh, and I did NOT use Google Translate or any other translator.
While NSE 2.X will be the hottest thing in cool (huh?), I certainly will NOT throw NSE Classic out in the dump (hmm... Recycle Bin. :D). NSE Classic is still a good tool on its own, but still, heads up to Link for making an even better graphics editor! :D
Great going, Jambo51. Your 649 patch is pretty cool and what better way to cool-ify it more than to integrate it with another cool concept, right? :D
In my opinion, prime-dialga's DNS is the best RTC program that all others before it, 'cause this one is easier to use, and it has Seasons...
Yah, about the Hacked Engine. Darthatron's level script for the follow-me thingy can be translated into a normal script, I guess. So compile the script and replace it with JPAN's behavior byte hack to overwrite the behavior bytes' scripts, and voila!
Oh, and yeah, that was merely a suggestion. :D
Okay, if the double wild battle needs changing every so often EXTERNALLY with a hex editor, wouldn't writebytetooffset work? At least for wildbattle scripts?