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If you look in the "metadata" PBS file, there is a line for both BicycleBGM and SurfBGM. Just delete those lines to remove any music, or you can insert whatever you want the default music to be.
I appreciate the response Vendily! I'm not that savvy with scripts and whatnot,but I'd love to learn some things here, so I'd appreciate if you helped me out a bit more. I'm not really understanding where I should be putting the bits of code you wrote. And then how to go about calling everything...
In a game I'm working on, there are various events that allow your Pokemon to interact with the environment, kind of like HMs, except instead of checking for a certain move, the event checks that you have a certain type of Pokemon.
The current event I'm working on allows the player to burn...
Alright. After playing around with it a bit, I think I found the problem. It is actually a problem with the PBS. You need to change the 01 in the PBS to 00 for Infestation. It should look like this when you are done:
Its a problem with your script. Somewhere you are using the damagestate class and it's causing the error. Idk exactly how to fix it without seeing your script.
Hey guys. It's been awhile since I've worked on a fangame, so excuse my lack of knowledge. I just downloaded a fresh copy of Pok?mon Essentials (I've tried both 17.1 and 17.2) and whenever I try to start the game.exe or the playtest mode, I get this error message:
Does anybody know how I can make an event trigger another event when it touches said event? In a game I am working on, the player is racing several NPCs and I want the NPCs to trigger an event if they cross the finish line first.
Whenever I try to run a battle, even the default battle with Brock, I get this error:
I see that it says "Unreal Time" near the bottom, so maybe it has something to do with my use of that script? Any help would be appreciated.