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Yeah that works perfectly.
I wonder how the makers of RPG maker intended for people to make events, because having to put something in the else portion as it's primary effect is kind of strange...
Anyway, thanks!
I don't think I'm doing it right... Here's my code.
Page 1:
tinypic.com/r/1eudrp/5
Page 2:
tinypic.com/r/wgopr9/5
(Don't have 15 posts, can't make them links)
What I'm trying to do is an event where you step on a square and the hero's mom follows a set path to him. Obviously I don't want that to happen every time the hero steps on that event, so I need a way to switch off that event once it happens once. How would I do that?
Hey guys, not sure if this is the proper thread for scripting problems, but here goes.
How am I supposed to use a conditional branch statement that is based on a self switch? It seems that the only way to set the switch as on or off is with a command in the command window, but doing that makes...
First off, thanks Maruno and Wichu
Next problem of mine: I want to make it so that there's a boulder that you need to push over to go down into a secret tunnel, akin to Zelda.
The problem is that for whatever reason, the transport trigger cancels out the boulder animation and its trigger, is...
Hey guys, I just made an account on these forums. My friend and I are trying to put together our own pokemon game, he's the more creative one, and I'm the more computer oriented one, so I'm scripting it...
Anyway, when I try to test my game, two things happen that I really can't get fixed.
1...