Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
First of all, thank you very much for your help. The only reason I hadn't just marked them as seen is that this is a high-difficulty, Pokémon-sparse setting (kind of like Colosseum). While you cancatch all Pokémon, almost everyone will be caught in an event, rather than as a random encounter...
I'm making an event where the player would be "exchanging" Pokedex data with an NPC trainer.
I want his Pokedex to show data as if the Pokemon were owned(type, Pokedex entry, etc.), but not show it as owned(the ball icon in the Pokedex and during battle).
I'm aware that their is no easy way to...
I want a trainer to "reactivate" when you leave and reenter an area, but have not found a way to actually make a trainer challenge you a second time. This is not a VS. Seeker rematch, nor someone you speak to. I simply want the trainer to act as if you had not defeated them the first time...
It's important to remember that the credits, for many people, are the 'end' of the game. Therefore, you shouldn't put credits after the League if the rest of the plot isn't finished (and vice versa). What I'd recommend is making the completion of the League and the rest of the major events...
ROM: Ruby
Editor: PKSV
I have my script ready. It is supposed to present a series of True/False questions, then give you items if all of your answers are correct. Unfortunately, when I enter this:
I get this when I "open script":
Any help would be appreciated. Thank you ahead of time.