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Recent content by Mother Eeveesa

  1. M

    Does anyone has aal the fake eeveelutions sprites, backsprites & icons?

    I mean all the types except of the types that already exist
  2. M

    Does anyone has aal the fake eeveelutions sprites, backsprites & icons?

    The thread says it all... it would be highly appriciated if anyone has these sprites (for example: bug, dragon, steel, ghost etc. eeveelutions). Mother Eeeveesa
  3. M

    Resource requests

    Request: Back & front sprite & icons of the following pokes: MEGA: Sableye Diancie Swampert Sceptile and fake MEGAS: typhlosion, fereligator, meganium, dragonite
  4. M

    How do we add Quicksave/New Controls

    Hello... I'm still not getting this, can someone show the code that works? It show me that V isnt initiallized!
  5. M

    How to add hotkeys with not already defined inputs

    Hello Mej71... I get the same error when I put this under def update in Scene_Map: if Input.trigger?(Input::V) if pbSave Kernel.pbMessage("Saved the game!") else Kernel.pbMessage("Save failed.") end end How do i help this!? It says that V is unitialized!
  6. M

    How to add more markings?

    How do I add more Markings (I want 6 in total to show the user quick which perfect IVS the pokemon has)! Please respond :)
  7. M

    Project: Generation 6 for Pokémon Essentials (Pokémon sprites and PBS files)

    First off... Thank you everyone in here for all the value you guys provide.. I just want to ask, are these Gen 6 features still going to get upgraded? There are some Abilities and moves that aren't out there yet (for example the codes for protean etc.).. Mother Eeveesa
  8. M

    Hello mej71, I saw that you shared some of your gen 6 ability scripts... (HERE-->...

    Hello mej71, I saw that you shared some of your gen 6 ability scripts... (HERE--> http://www.pokecommunity.com/showthread.php?t=314567&page=7 ). Thankyou for that! But my question is, can you share some more of those scripts of the gen 6 abilities and moves? Thank you... Mother Eeveesa
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