Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
The script compiles yay! but now the character is not moving
here is the script:
#dynamic 0x800000
#org @start
checkflag 0x1201
applymovement 0x04 @move1
waitmovement 0x0
applymovement 0xFF @move2
trainerbattle 0x0 0x001 0x0 @before @after
msgbox @Beaten 0x6
applymovement 0x13 @move3...
I tryed to make a rival battle but it can't compile so can anyone please help?
Heres the script:
#dynamic 0x800000
#org @start
checkflag 0x828
if 0x1 goto @done
msgbox @1 0x6
applymovement 0x04 @move
waitmovement 0x0
applymovement 0xFF @move2
pause 0x30
msgbox @2 0x6
playsong 0x13E 0x0...
I want it to give me a murkrow but it's some how a latios when you recive the pokemon
heres the script:
#dynamic 0x800000
#org @start
checkflag 0x828
if 0x1 goto @done
msgbox @1 0x5
compare LASTRESULT 0x1
if 0x1 goto @take
msgbox @2 0x6
release
end
#org @take
givepokemon 0x198 0x5 0x0 0x0 0x0...
I really need help with a few things so i listed them
1.How can you add Pokemon platinum tiles to Pokemon fire red?
2.How can you add new Pokemon?
3. what is the script for a collision based events/text that only happens once with xse?
4.I really want to change the bit in pokemon firered...